Set in a fantasy world made up of vivid landscapes, you will have the chance to battle through different environments, each with their own unique set of monsters.
Battle through a village setting, cross over deserts and endure sandstorms, brave the heat of volcanoes, tunnel through the darkness of catacombs, traverse through the winter winds, fight through thick forests, and much more!
Tower Rush is made up of regions that are unlocked by earning the minimum stars required to gain access to that region. You can always revisit previously defeated stages that did not net you enough stars to complete them again and add to your star total.
In addition to the vast number of stages to conquer, you will have your chance for glory in the Arena!
The Arena has randomly-generated enemies that appear in waves. Clearing out one wave may send out the next wave or present you with additional challenges to overcome. Each new wave you enter will bring forth harder enemies to defeat. The higher you climb in the Arena, the greater the rewards you are given as well! If you find yourself struggling in the Arena you can always revisit it after gaining more levels in the world.
Begin with four class-specific units in your control (warrior, support, spellcaster, and archer) and gain many more as you progress in the game.
Each unit recruited will add to your total influence which is shown near your tower's health (with the total enemy influence shown near the enemy tower's health). As you progress in a stage, you can get a good understanding if the battle is tilted in your favor by comparing your total influence against the enemy's influence!
As your units make their way towards the enemy, they will automatically engage them with auto-attacks, spellcasting and other abilities (if they are able to). When a unit dies, they will free up a slot on the recruit limit cap and allow you to recruit more units.
Tower Rush has RPG-based levelling mechanics where you gain experience and gold as you slay enemies in battle.
When you acquire enough experience as indicated in the player experience bar, you gain a player level. Your player level reflects the level that your units and Guardians are as well.
This level-scaling mechanic we have integrated into Tower Rush allows all of your units to remain viable for longer periods of time as you progress in the game.
Eventually, however, you will need to hire stronger units to withstand more difficult enemies. Each class has a rank I, rank II, and rank III upgrade of that class.
Guardians are enhanced versions of units with four distinct abilities and greater health, damage, armor, and speed than normal units. Guardians behave as your army’s powerhouse as they slice through enemies with greater ease and propel your forces much quicker towards enemy towers. You may select only one Guardian at a time to join your units in battle. You can switch to a different Guardian at any time at the home screen.
The perils you will face in Tower Rush are vast and unrelenting. You will need to adjust your tactics constantly as you decisively handle each of the game's challenging enemies. You’ll find a large number of melee and range enemies, some of which have devastating spells and abilities that are sure to have you re-think your strategies for domination!
The unit-recruitment experience is enriched in Tower Rush with the addition of a Favor system, which basically grants a unique, powerful modifier to the side that is dominating the battle. To gain a Favor, you must have at least one unit alive and to the right of the stage’s half-way mark. If you are able to maintain that position and grow your Favor meter to full, you are awarded with one of three random Favors to choose from! As soon as either side’s Favor meter is filled, both meters are reset and begin to fill again.
Once a Favor is earned, you can choose to use it at any time, as long as it is still available to you (if your Favor meter fills up again back to full, any existing Favors you have are replaced with another set of three random ones).
Purchase items from the shop using gems that you’ve earned from Achievements or other means. You are limited to storing 8 items at a time but you can hold multiple quantities of the same item. Once consumed in battle, an item goes on cooldown before it can be used again.
As you defeat stages in Tower Rush and increase your player level, your units and Guardians become stronger as well. You can venture into the Arena to find out how long you can put up a fight against devastating contenders such as the Berserker, the Shaman, and many more!